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Designing Relatable Characters: What Baby Steps’ Nate Teaches Game Devs and Community Creators
How Baby Steps’ awkward protagonist Nate turns flaws into fandom—practical strategies for game devs to spark memes, fan art, and sustained community engagement.
U
Unknown2026-02-26 · 9 min read
analysis
Avatar Frontiers vs Fire and Ash: What Ubisoft Got Right This Time (and Why It Matters for Open-World Sports Games)
How Ubisoft’s Avatar Frontiers fixed open-world mistakes — and what sports-sandbox designers should copy in 2026.
UUnknown






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