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Designing Relatable Characters: What Baby Steps’ Nate Teaches Game Devs and Community Creators
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Designing Relatable Characters: What Baby Steps’ Nate Teaches Game Devs and Community Creators

How Baby Steps’ awkward protagonist Nate turns flaws into fandom—practical strategies for game devs to spark memes, fan art, and sustained community engagement.

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Unknown2026-02-26 · 9 min read
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